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Huxley ( http://www.webzengames.com/ )

| Screenshot | Genre Sci-Fi | In Development | Web Page |

Huxley is a massively multiplayer online first-person shooting game (MMOFPS) developed by the H-Studio of global online entertainment company, WEBZEN Inc. Huxley takes place in a post-apocalyptic world where human beings have mutated and are divided into two opposing races, Sapiens and Alternative. At the center of the battle for survival is Lunarites, a promising new energy source that both sides seek to obtain. Forced to battle against one another for the continuance of each race, Sapiens and Alternatives are willing to do whatever it takes to wipe out the conflicting race and gain control of the world and its resources.

In near future, Nuclearites bombard the World. Destructive earthquakes, massive tidal waves and dramatic climate changes wreak havoc around the globe, isolating continents and driving the human race into chaos. Those who survive the destruction dream of tranquility, but an eruption among the human race and the appearance of horrible mutants drives the world into further disorder. Racism and oppression cause rebellious uprisings and war that divide the landscape between two powers: Sapiens and Alternative, At the heart of the war emerges a powerful energy source the Lunarites created by Huxley, a scientist and possible savior.

Both factions seek glory and victory, fighting mercilessly for the Lunerites and their very existence.
I. FPS IN A PERSISTENT WORLD.
Huxley delivers the excitement and rich gameplay experience of an MMORPG while combining the knuckle-whitening action of an FPS. Players can communicate with each other in a virtual online city, and participate in side battles with the intuitive PvP (player vs. player) system. Everything a character does in the Huxley world directly affects the success of not only the individual, but also of their race and party; from battles to behaviors, all interactions are linked to the survival of a character’s entire race.

II. LARGE-SCALE BATTLES.
Huxley goes past traditional death match FPS gameplay by challenging players to adapt to new forms of combat to protect the interests of the camp. Servers will be solely dedicated to accommodate millions of users engaged in fast paced, large-scale combat. Players will require strategy and cooperation to achieve victory. Extensive multiplayer battle modes are available each with a variety of unique fighting techniques and special characteristics.

III. ADVANCED A.I. AND QUESTS.
Huxley has advanced A.I. that rivals other online games. Enemies in Huxley demonstrate remarkable intelligence, which can be used to a player’s advantage or demise. Quests in Huxley will take players on paths of intrigue to uncover conspiracies resulting in confrontations. Each quest is continually updated so players feel as though they are enjoying a new story mode every time they play.

IV. CHARACTER GROWTH AND UNIQUE PLAY STYLES.
The characters in Huxley are continuously growing, which is rare in FPS games. Players are able to enhance their own combat styles by obtaining out-of-this-world weapons and new skills, which in turn continuously challenges players to adopt different gameplay styles as they progress.

Exteel ( www.ncsoft.com )

| Screenshot | Genre Sci-Fi | Free Game | Web Page |

Auto Assault ( http://www.autoassault.com/ )

| Screenshot | Genre Sci-Fi Simulation | Pay per Play | Web Page |

Auto Assault is a Massively Multiplayer Online Game (MMOG) that combines vehicular combat with role-playing elements. You explore a Post-Apocalyptic future in customizable cars, motorcycles, semis, and even tanks.

Three surviving factions — Humans, Mutants, and Biomeks — battle each other for control of the world, using tricked out vehicles as their primary weapons.

Do you love the smell of radioactive mutant fusion bombs in the morning? Do you enjoy the company of oversized, toxic, hungry xenomorphs? Did you ever wish that the world would just come to a crashing apocalyptic end, after which heavily armored, tricked out combat vehicles were the only means of survival?

Welcome to Auto Assault, where all your post-apocalyptic dreams can come true!


Take a spin through the Auto Assault universe, and here's what you can expect:

* Massively multiplayer gaming at the wheel of your combat automobiles
* A uniquely destructible world where you can destroy everything that moves (and most things that don’t)
* Realistic effects! The Havok 2™ physics engine makes jumping ravines, smashing through barriers, and sending buildings crumbling to the ground incredibly realistic
* Unique mission system—level up while playing, rather than playing to level up
* Unprecedented world map system minimizes travel time and maximizes actual gameplay
* Dynamic map generation—plug-in modules, terrain, creatures, and spontaneous world map events allow for virtually limitless replay ability
* Highly scripted scenarios: solo, group, and common areas
* Gain fame in the arenas, create wealth by trading, complete missions to advance your standing, or battle for the dominance of your faction in outpost wars

Have you played other MMOGs before? Here's a few more features that might interest you:

* No heavy death penalties... you'll never lose hours or days of progress
* Road Maps and Subdimensional Waypoint (Sub-Way) system minimize travel times, getting you to the action faster
* Demanding action-oriented gameplay, where collision and momentum matter... no click-and-wait combat
* Scripted PvE campaigns for solo and cooperative provide hours of enjoyable questing.
* Blueprint crafting system allows for experimentation or reliability for all character classes... without progress bars
* PvP Outpost scenarios are unique and highly scripted mini-games... each outpost has its own subtleties to master
* Random module technology allows for the same stretch of road to change from day to day... reexplore areas you've already visited for surprises
* Legacy slash command support... many common slash commands from popular MMOGs are aliased for your convenience, although no slash commands are required to play
* Prefixed & Enhanced loot and enemy generation means you won't fight the same monster for hours at a time
* Unique and varied special f/x sounds and a professionally composed soundtrack for each environment
* You can actually have fun and make progress in small amounts of time... even playing solo!

Fallen Earth ( http://fallenearth.com/ )

| Screenshot | Genre Sci-Fi | In Development | Web Page |

A world struggling to emerge from the collapse of civilization… a global collapse brought on by a century and a half of war and plague, environmental disaster and the final death-throes of civilization.

A world changed, evolved, mutated... where remnants of great technologies exist in uneasy balance with primitive skills and strange new powers…A world whose wealth of knowledge lies beneath the dust and ashes of its violent past, buried…

A world whose inhabitants must learn to recover, restore, rebuild, and battle…

Roleplay

* Fully customizable characters, including different faces, hair, and skin color
* Thousands of items - clothing, body art, weapons, armor and objects of varying power and ability
* A rich and evolving universe with storyline based missions
* Unlimited character based growth in skills, stats, and special abilities

Strategy

* Team based missions requiring planning and tactics not just brute force
* Smart creatures that will challenge players abilities by reacting not just acting
* Environmental features that have strategic impact on play actions
* Sniper view, night vision goggles, and various sensor arrays

Action

* Incredibly detailed, character driven, animation system Player can enter Stealth mode for higher accuracy during combat
* Dozens of different weapons, from knives to plasma cannons, all customizable with various attachments
* Death match arenas and capture the flag scenarios

Driving

* A world so big you'll need a vehicle to cover the vast landscape
* Various vehicles from single occupancy to multi-passenger vehicles
* Customizable vehicles - armor, weapons, onboard systems
* Roadways connecting far flung outposts and affecting your car's performance

Exploration

* A massive world with forgotten technologies ready to be reused…
* Huge abandoned underground complexes…
* First encounters with mutated species…
* Story lines revealed through player interaction

Economic and Social Simulation

* Scavenge remnants of the old world for knowledge and profit
* Develop trade skills for wealth and power
* Establish trade routes and caravans across vast and dangerous expanses
* Players can aid in the maintainence and expansion of towns and outposts as well as owning complexes

Sigonyth Desert Eternity ( http://www.sigonyth.com/ )

| Screenshot | Genre Sci-Fi | In Development | Web Page |

Sigonyth is a MMORPG – massively multiplayer online role-playing game with character creation based on a set of stats, traits and skills. The players will assume roles as descendants of the space ship survivors and be able to choose between one of the three races: humans, cyborgs or Vovians (mutants). There will be no ultimate goal forced by the story – everyone will be able to decide by himself what does he want to do and accomplish in his virtual life.

The world of Sigonyth is a hot, desertic planet, on which 200 years ago a human colony ship landed. Thousands of colonists were forced to settle in this hostile and dangerous world. The action takes place about half a century after the landing. There will be many locations to visit - big cities(Sigonyth, Rash’Khan), small desert enclaves, cold Vovian tunnels, canyons and caves inhabited by wild animals, and, of course, the vast terrains of neverending desert. The game world is created from scratch and contains many fresh ideas that haven't been used in MMORPG games so far - Story of colonisation.







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