
Huxley is a massively multiplayer online first-person shooting game (MMOFPS) developed by the H-Studio of global online entertainment company, WEBZEN Inc. Huxley takes place in a post-apocalyptic world where human beings have mutated and are divided into two opposing races, Sapiens and Alternative. At the center of the battle for survival is Lunarites, a promising new energy source that both sides seek to obtain. Forced to battle against one another for the continuance of each race, Sapiens and Alternatives are willing to do whatever it takes to wipe out the conflicting race and gain control of the world and its resources.
In near future, Nuclearites bombard the World. Destructive earthquakes, massive tidal waves and dramatic climate changes wreak havoc around the globe, isolating continents and driving the human race into chaos. Those who survive the destruction dream of tranquility, but an eruption among the human race and the appearance of horrible mutants drives the world into further disorder. Racism and oppression cause rebellious uprisings and war that divide the landscape between two powers: Sapiens and Alternative, At the heart of the war emerges a powerful energy source the Lunarites created by Huxley, a scientist and possible savior.
Both factions seek glory and victory, fighting mercilessly for the Lunerites and their very existence.
I. FPS IN A PERSISTENT WORLD.
Huxley delivers the excitement and rich gameplay experience of an MMORPG while combining the knuckle-whitening action of an FPS. Players can communicate with each other in a virtual online city, and participate in side battles with the intuitive PvP (player vs. player) system. Everything a character does in the Huxley world directly affects the success of not only the individual, but also of their race and party; from battles to behaviors, all interactions are linked to the survival of a character’s entire race.
II. LARGE-SCALE BATTLES.
Huxley goes past traditional death match FPS gameplay by challenging players to adapt to new forms of combat to protect the interests of the camp. Servers will be solely dedicated to accommodate millions of users engaged in fast paced, large-scale combat. Players will require strategy and cooperation to achieve victory. Extensive multiplayer battle modes are available each with a variety of unique fighting techniques and special characteristics.
III. ADVANCED A.I. AND QUESTS.
Huxley has advanced A.I. that rivals other online games. Enemies in Huxley demonstrate remarkable intelligence, which can be used to a player’s advantage or demise. Quests in Huxley will take players on paths of intrigue to uncover conspiracies resulting in confrontations. Each quest is continually updated so players feel as though they are enjoying a new story mode every time they play.
IV. CHARACTER GROWTH AND UNIQUE PLAY STYLES.
The characters in Huxley are continuously growing, which is rare in FPS games. Players are able to enhance their own combat styles by obtaining out-of-this-world weapons and new skills, which in turn continuously challenges players to adopt different gameplay styles as they progress.

Age of Conan – Hyborian Adventures is an Online Action RPG for Windows. A mix of a deep, story-driven single-player experience and a massive and brutal multiplayer end-game brings forth the ultimate representation of the Age of Conan. Now you can enter the brutal domain of the world’s greatest fantasy hero.
In Conan the players will encounter a dark, lush, violent and sinful universe, presented in fantastic graphics and stunning 7.1 surround audio. In a world filled with cruel gods, mythical creatures, lost civilizations and a struggling human race, the mighty barbarian has finally seized the throne as king of Aquilonia. But Conan’s rule is on the brink of chaos, spiraling towards the doom of ancient evils.
In this twisted fantasy world, dark magic and brutal combat lurks around every corner, and each man and woman must carve their own unique destiny under Conan’s reign. In the true vision of Robert E. Howard’s dark universe it’s now time for you to become a messenger of death.
- Explore Hyboria, the legendary world of Conan, presented in incredible graphics and sound.
- Emerge as a hero from a story-driven single-player experience and embark into even greater adventures in the multiplayer part of the game. The branching single-player story is created by the award-winning writers behind The Longest Journey, Dreamfall and Anarchy Online so expect a rare treat.
- Experience Funcom’s revolutionary “Real Combat” engine. A new multi-point melee system allows the players to swing their weapons where they direct it, in real-time, going head-on against the formulaic nature of online RPG combat.
- Create player-made battle formations, and command both NPC’s and other players in epic multiplayer battles.
- Form guilds in the multiplayer game and lay siege to hostile castles. Let the catapults sing their merry song of death as the enemy is brutally crushed to a pulp.

The World
Gods and Heroes: Rome Rising™ is set in the early days of Rome's eventual march to greatness - circa 300 B.C. Rome is a City State still developing its military and cultural strengths and beginning to feel its ambition for expansion and conquest. To fulfill its goals Rome will strive to extend her borders and influence - creating enemies both near and far.
Gods and Heroes: Rome Rising™ offers vast persistent territory and hundreds of dynamically generated areas that span a wide variety of the known and Mythological worlds - offering a huge range of terrain types including cities, towns, farmland, forests, mountains, high-alpine artic regions, marshes, seashores, northern frontiers, islands, and Mythological Realms.
Player Classes
Soldier
The soldier is a master of many weapons as well as the tactics of the battlefield. He is highly disciplined, and quick to spot weaknesses in his foes.
Gladiator
The gladiator can become proficient in a wide variety of weapons and specialized styles of fighting. He has learned that he can only rely on his own instincts and close fighting techniques.
Scout
The scout is accustomed to life in the wilderness and self-reliance. He is expert with ranged weapons, as well as the techniques of survival.
Rogue
Brought up in the rough-and-tumble streets of the Republic's newly burgeoning cities, the rogue lives by his wits, coupled with the dirty tricks of stealth and street fighting.
Priest
His life is devoted to prayer, and though he is not strong physically, he is wise in the rites that summon and form spiritual power.
Healer
The healer is wise in the ways of cures and remedies. Even the spirits of those already carried off to Pluto's dark realm can be called back by a great healer.
Action Combat System
Gods and Heroes: Rome Rising™ will implement the most visually stunning and visceral combat system of any MMOG. Our Node-Lock™ animation technology allows all characters - human, creature, beast - to execute real attacks and defenses and have them truly impact their opponent physically. As players progress in the game, they will earn and learn new Feats - attacks, defenses, and combat special moves - that come with their own unique animations. Enemies will also have a set of combat special moves that they will execute mercilessly to turn the tide of battle
Squad Combat and Management System
Gods and Heroes: Rome Rising™ will implement the most interactive, dynamic, strategic and engaging combat system of any MMOG - challenging players before battle as well as during battle.
Before battle players will:
* Strategically select and train their NPC Soldiers in a variety of skills and abilities
* Form specific NPC Soldiers into squads to meet specific challenges
* Devise strategies and create formations for these squads to execute on command -- maximizing the unique skills and abilities of each squad
During battle players will:
* Personally participate in the battle through the melee combat of their Hero Character
* Analyze the tide of the over-all battle and react in real-time
* "Shout out" squad formation commands and special move commands to take advantage of perceived weaknesses
* Find the combination and timing of strategies, formations, attacks and defenses that will bring a victory…with the fewest squad casualties
Every moment of battle will be engaging and demanding. Success in battle will be truly determined by the skill and capability of the player, and every player will find combat highly engaging and dynamic: this is no "click and walk away" system.
Quests and Epic Quest System
Gods and Heroes: Rome Rising™ will offer a vast number and variety of quests - over 1,200 at launch.
Rome Quests are those offered by Senators, Officials, Generals, and citizens of Rome. As a Hero of Rome, all players will be asked to serve, expand, and protect their country.
God Quests are those offered by the gods - both allied and opposing. As a Favorite of the gods, all players will be asked to complete tasks both large and small in service of the god's wishes and demands…and whims.
Epics Quests: every Hero in Gods and Heroes: Rome Rising™ is on a game-spanning Epic Quest path. On top of all that a Hero may choose to do for his country or god, he or she is destine to fulfill a path of challenges, trials, and tests that span across all levels and lead to that character's ultimate reward.
Dynamic Zones
Gods and Heroes: Rome Rising™ will implement an industry leading technology that will spawn private territories, regions, or arenas for individuals and groups.
Dynamic Zones™ allow for a variety of game-play advances including scripted linear quests offering the best of single-player game mechanic that include triggers, traps, and unique characters and dialogue. Players and groups will always be the unspoiled heroes of their quests…if they have what it takes to be successful.
Dynamic Zones™ also allow Replayable Arenas like the best online first person shooter experiences- areas, situations, and battlefields with a set of rules that individuals and groups can play as often and as long as they want. Storm the Fort, Defend the Territory, Conquer the Island, etc.

Auto Assault is a Massively Multiplayer Online Game (MMOG) that combines vehicular combat with role-playing elements. You explore a Post-Apocalyptic future in customizable cars, motorcycles, semis, and even tanks.
Three surviving factions — Humans, Mutants, and Biomeks — battle each other for control of the world, using tricked out vehicles as their primary weapons.
Do you love the smell of radioactive mutant fusion bombs in the morning? Do you enjoy the company of oversized, toxic, hungry xenomorphs? Did you ever wish that the world would just come to a crashing apocalyptic end, after which heavily armored, tricked out combat vehicles were the only means of survival?
Welcome to Auto Assault, where all your post-apocalyptic dreams can come true!
Take a spin through the Auto Assault universe, and here's what you can expect:
* Massively multiplayer gaming at the wheel of your combat automobiles
* A uniquely destructible world where you can destroy everything that moves (and most things that don’t)
* Realistic effects! The Havok 2™ physics engine makes jumping ravines, smashing through barriers, and sending buildings crumbling to the ground incredibly realistic
* Unique mission system—level up while playing, rather than playing to level up
* Unprecedented world map system minimizes travel time and maximizes actual gameplay
* Dynamic map generation—plug-in modules, terrain, creatures, and spontaneous world map events allow for virtually limitless replay ability
* Highly scripted scenarios: solo, group, and common areas
* Gain fame in the arenas, create wealth by trading, complete missions to advance your standing, or battle for the dominance of your faction in outpost wars
Have you played other MMOGs before? Here's a few more features that might interest you:
* No heavy death penalties... you'll never lose hours or days of progress
* Road Maps and Subdimensional Waypoint (Sub-Way) system minimize travel times, getting you to the action faster
* Demanding action-oriented gameplay, where collision and momentum matter... no click-and-wait combat
* Scripted PvE campaigns for solo and cooperative provide hours of enjoyable questing.
* Blueprint crafting system allows for experimentation or reliability for all character classes... without progress bars
* PvP Outpost scenarios are unique and highly scripted mini-games... each outpost has its own subtleties to master
* Random module technology allows for the same stretch of road to change from day to day... reexplore areas you've already visited for surprises
* Legacy slash command support... many common slash commands from popular MMOGs are aliased for your convenience, although no slash commands are required to play
* Prefixed & Enhanced loot and enemy generation means you won't fight the same monster for hours at a time
* Unique and varied special f/x sounds and a professionally composed soundtrack for each environment
* You can actually have fun and make progress in small amounts of time... even playing solo!
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